UPGRADING
In upgrading a weapon or armor take note that it will not break during a failure when going from 0 to +1, +1 to +2, and +2 to +3. Once your weapon or armor is +3, you must use a Scroll of SProtect to ensure your weapon/armor does not break during future upgrades.
Materials:
Icon |
Name |
Description |
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Sunstone | Enables upgrades for weapons for +1 ~ +10 |
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Moonstone | Enables upgrades for armor for +1 ~ +10 |
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Scroll of SProtect | Prevents the loss of an item while upgrading |
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Scroll of Smelting | Item used to increase success rate from +1 ~ +7 |
(Does not apply to Ultimates) |
If you wish to upgrade the weapon that is +3 just make sure to use an SProtect! Because if the upgrade fails, your weapon or armor will be broken without the SProtect to save it!
Armor Set Bonus Effects
UpgradeLevel |
Accuracy | Block | Hit Points | Magic Power |
Stats |
3 | +5% | +3% | +0% | +3% | +0 |
4 | +10% | +3% | +0% | +4% | +0 |
5 | +10% | +3% | +5% | +5% | +1 |
6 | +20% | +6% | +5% | +6% | +1 |
7 | +20% | +6% | +5% | +7% | +1 |
8 | +30% | +10% | +10% | +8% | +2 |
9 | +30% | +10% | +10% | +9% | +2 |
10 | +45% | +15% | +20% | +10% | +3 |
Item Safety Rating
Upgrade Level |
Item Safety |
+1 | Yes |
+2 | Yes |
+3 | Yes |
+4 | No |
+5 | No |
+6 | No |
+7 | No |
+8 | No |
+9 | No |
+10 | No |
PIERCING
If the piercing fails, the item will be broken and lost.
Materials:
Icon | Name | Description |
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Penya | In-game currency |
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Moonstone | Enables piercing for armor +1 ~ +4 |
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Scroll of GProtect | Prevents the loss of an item while piercing |
Piercing Cost:
Socket Upgrade |
Cost |
(0/1) | 80,000 Penya |
(0/2) | 120,000 Penya |
(0/3) | 160,000 Penya |
(0/4) | 200,000 Penya |
Where to Pierce
Flaris:
Npc: [Weapon] Boboku
SaintMorning:
Npc: [Weapon] Bulrox
Darkon:
Npc: [Weapon] Remine
Item Safety Rating:
Socket Upgrade |
Item Safety |
+1 | No |
+2 | No |
+3 | No |
+4 | No |
ELEMENTING and ENCHANTING
When upgrading an item, the weapon/armor will not break during a failure when going from 0 to +1, +1 to +2, and +2 to +3. Once your weapon/armor is +3, you must use a Scroll of SProtect to ensure your weapon/armor does not break during future upgrades.
Materials:
Icon | Name | Description |
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Torch Card | Enables upgrade for weapons/armor for +1 ~ +5 |
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Flame Card | Enables upgrade for weapons/armor for +6 ~ +10 |
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Stone Card | Enables upgrade for weapons/armor for +1 ~ +5 |
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Desert Card | Enables upgrade for weapons/armor for +6 ~ +10 |
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Gale Card | Enables upgrade for weapons/armor for +1 ~ +5 |
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Cyclone Card | Enables upgrade for weapons/armor for +6 ~ +10 |
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Voltage Card | Enables upgrade for weapons/armor for +1 ~ +5 |
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Generator Card | Enables upgrade for weapons/armor for +6 ~ +10 |
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Lake Card | Enables upgrade for weapons/armor for +1 ~ +5 |
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River Card | Enables upgrade for weapons/armor for +6 ~ +10 |
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Scroll of SProtect | Prevents the loss of an item while upgrading |
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Scroll of Smelting | Increases success rate from +1 ~ +7 |
(Does not apply to Ultimates) |
If your weapon/armor is +3 and you attempt to upgrade it, make sure to use an SProtect! If the upgrade fails, your weapon/armor will be broken without the SProtect to save it!
Use a Scroll of Smelting to increase your upgrade success rate when using Sunstones!
Elemental Property
Elements are strong against the element to their right and weak against the element to their left. (e.g. A weapon with the Fire element will do more damage to a Monster with the Wind element but will do less damage against a Monster with the water Element.) A player’s armor can be Elemented. The same rules apply to Elemented armor.
Elemental Glow
The higher your elemental upgrade the more your weapon glows.
Disenchanting Element
If you are unhappy with your weapon’s choice of elemental enchantment, you can visit the NPC BoBoChan in Flarine to remove all current elemental upgrades from it. Disenchanting has a weapon has a 100% Success rate.
Item Safety Rating:
Upgrade Level | Item Safety |
+1 | Yes |
+2 | Yes |
+3 | Yes |
+4 | No |
+5 | No |
+6 | No |
+7 | No |
+8 | No |
+9 | No |
+10 | No |
JEWEL SETTINGS
Jewels are used in the creation of Ultimate Items and the Crafting of Unique Items. They also are used to give bonus stats to Ultimate Weapons that are upgraded past +5.
Materials:
Icon | Name |
Description |
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Weapon Lv. 60~70 | Used to create Topaz |
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Weapon Lv. 71~85 | Used to create Ruby |
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Weapon Lv. 86~100 | Used to create Sapphire |
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Weapon Lv. 101~119 | Used to create Emerald |
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Weapon Lv. 120 | Used to create Diamond |
Jewel Creation:
Any weapon level 60 or higher can be converted into jewels. If the weapon is upgraded +5 or higher (Non-elemental upgrade) there is a 100% chance of successfully turning it into jewels.
Weapon Level |
60-70 | 71-85 | 86-100 | 101-119 |
120 |
Jewels | Topaz | Ruby | Sapphire | Emerald | Diamond |
Upgrade | +0 – +4 +5 – +10 |
Created with low probability. (Success rate increases from +1 – +4.) Created at 100% probability |
Jewel Creation Rates:
Weapon Level | 60-70 | 71-85 | 86-100 | 101-119 |
120 |
Jewels | Topaz | Ruby | Sapphire | Emerald | Diamond |
Upgrade | +0 – +4 +5 +6 +7 +8 +9 +10 |
1 jewels is created 1 jewels is created 2 jewels is created 3 jewels is created 5 jewels is created 10 jewels is created 20 jewels is created |
Turn upgraded weapons you are no longer using into Jewels and save them up for your ultimate weapon.
Jewel Setting:
Step 1: Start with an Ultimate Weapon that is upgraded +6 or higher.
Step 2: Insert your Ultimate Weapon in the window to the left.
Step 3: Place the jewel you’d like to use the windows to the right.
Step 4: Click the Start button.
If you are unhappy with the stats you received, you can remove the most recently set Jewel by double-clicking a Moonstone and then clicking on the weapon.
Jewel Attributes:
Inserting Jewels will give you a random attribute from the list below, based on the quality of the Jewel inserted, and number of similar jewels already present in your weapon. Jewel Amount Topaz Ruby Sapphire Emerald Diamond
Jewel Amount | Topaz | Ruby | Sapphire | Emerald |
Diamond |
HP | |||||
1 | 228 | 455 | 683 | 910 | 1138 |
2 | 455 | 910 | 1365 | 1820 | 2275 |
3 | 683 | 1365 | 2048 | 2730 | 2275 |
4 | 910 | 1820 | 2730 | 3640 | 4550 |
5 | 1365 | 2830 | 4085 | 5460 | 6825 |
Attack Power | |||||
1 | 13 | 25 | 38 | 50 | 63 |
2 | 25 | 50 | 75 | 100 | 125 |
3 | 38 | 75 | 113 | 150 | 188 |
4 | 50 | 100 | 150 | 200 | 250 |
5 | 75 | 150 | 225 | 300 | 375 |
Defense | |||||
1 | 10 | 20 | 30 | 40 | 50 |
2 | 20 | 40 | 60 | 80 | 100 |
3 | 30 | 60 | 90 | 120 | 150 |
4 | 40 | 80 | 120 | 160 | 200 |
5 | 60 | 120 | 180 | 240 | 300 |
Bloodsucking | |||||
1 | 1 | 2 | 2 | 3 | 3 |
2 | 2 | 3 | 4 | 5 | 6 |
3 | 3 | 5 | 6 | 8 | 9 |
4 | 4 | 6 | 8 | 10 | 12 |
5 | 6 | 9 | 12 | 15 | 18 |
PvP Damage | |||||
1 | 2 | 3 | 4 | 5 | 6 |
2 | 4 | 6 | 8 | 10 | 12 |
3 | 6 | 9 | 12 | 15 | 18 |
4 | 8 | 12 | 16 | 20 | 24 |
5 | 12 | 18 | 24 | 30 | 36 |
STR | |||||
1 | 3 | 5 | 8 | 10 | 13 |
2 | 5 | 10 | 15 | 20 | 25 |
3 | 8 | 15 | 23 | 30 | 38 |
4 | 10 | 20 | 30 | 40 | 50 |
5 | 15 | 30 | 45 | 60 | 75 |
STA | |||||
1 | 3 | 5 | 8 | 10 | 13 |
2 | 5 | 10 | 15 | 20 | 25 |
3 | 8 | 15 | 23 | 30 | 38 |
4 | 10 | 20 | 30 | 40 | 50 |
5 | 15 | 30 | 45 | 60 | 75 |
DEX | |||||
1 | 3 | 5 | 8 | 10 | 13 |
2 | 5 | 10 | 15 | 20 | 25 |
3 | 8 | 15 | 23 | 30 | 38 |
4 | 10 | 20 | 30 | 40 | 50 |
5 | 15 | 30 | 45 | 60 | 75 |
INT | |||||
1 | 3 | 5 | 8 | 10 | 13 |
2 | 5 | 10 | 15 | 20 | 25 |
3 | 8 | 15 | 23 | 30 | 38 |
4 | 10 | 20 | 30 | 40 | 50 |
5 | 15 | 30 | 45 | 60 | 75 |
UNIQUE WEAPON CONVERSION
Please note that upgrading a Blue Weapon to a Unique Weapon can cause the weapon to break (and disappear from your inventory) during any conversion.
Materials:
Icon | Name |
Description |
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Shining Oricalkum | Rare stone for creating Unique and Ultimate Weapons. (Upgrades Ultimate Weapons: +1 – +10) |
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Weapon Lv. 60~70 | Used to create Guardian Weapons |
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Weapon Lv. 71~85 | Used to create Historic Weapons |
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Weapon Lv. 86~100 | Used to create Angels Weapons |
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Weapon Lv. 101~119 | Used to create Legendary Weapons |
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Weapon Lv. 120 | Used to create Bloody Weapons |
Creating a Shining Oricalkum:
Use 5 sunstones and 5 moonstones to create a Shining Oricalkum.
Unique Conversion
Step 1: Place your Shining Oricalkum in the left box.
Step 2: Place your blue weapon in the middle box.
Step 3: Place the corresponding jewel in the right box.
Step 4: Press Start to begin.
Statted weapons will transfer their stat bonuses to the Unique Weapon.
Elemental properties from the blue weapon will be transferred to the Unique Weapon.
ULTIMATE WEAPONS
Please note that upgrading an Ultimate Weapon can result in the weapon breaking (and disappearing from your inventory) during any upgrade. The use of a Scroll of XProtect is necessary to prevent breaking during any Ultimate weapon upgrade.
Materials:
Icon | Name |
Description |
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Shining Oricalkum | Rare stone for creating Unique and Ultimate Weapons. (Upgrades Ultimate Weapons: +1 – +10) |
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Scroll of XProtect | Scroll which protects a Unique weapon from destruction while upgrading it into an Ultimate weapon. (Also used to protect an Ultimate from breaking while upgrading.) |
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Ruby | Enables ultimate crafting for level 60~70. |
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Topaz | Enables ultimate crafting for level 71~85. |
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Sapphire | Enables ultimate crafting for level 86~100. |
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Emerald | Enables ultimate crafting for level 101~119. |
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Diamond | Enables ultimate crafting for level 120. |
Ultimate Weapon Conversion
Step 1: Activate your Scroll of XProtect to ensure that you will not lose your item if the Upgrade fails.
Step 2: Place your Shining Oricalkum in the left box.
Step 3: Place your +10 Unique weapon in the middle box.
Step 4: Place the correct jewel in the right box.
Statted weapons will transfer their stat bonuses to the Ultimate Weapon.
Elemental properties from the Unique weapon will be transferred to the Ultimate Weapon.
Characters duel-wielding Ultimate Weapons will only receive bonuses from the weapon in the Right Hand.
Ultimate Bows cannot be used by Jesters.
Item Safety Rating
Upgrade Level |
Item Safety |
+1 | No |
+2 | No |
+3 | No |
+4 | No |
+5 | No |
+6 | No |
+7 | No |
+8 | No |
+9 | No |
+10 | No |